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	Named Resources 
 
	The named resources option is used to define a resource name for referencing a group of related graphic files within the application. Once a named resource has been defined, any references to the named resource on a GUI Attribute screen will result in the bitmap for the appropriate state being displayed on the image or object. This feature is used when designing GUI images that include buttons, icons and pictures. The type of image file being used varies based on where the graphical attributes are being defined. Typically, a resource is used in this manner: 
	
		
			
				| Defined At | Graphic File Normally Contains |  
				| Frame | Title bar icon, wallpaper bitmap |  
				| Image | Title bar icon, wallpaper bitmap |  
				| Child | Menu icon (pull-down, toolbar, pop-up) |  
				| Button | Button icon for one or more states (enabled, disabled, pressed, rollover, etc.) |  
				| Picture | Picture of image file |  
		Named Resources 
	When you select the named resources option from the Application Design Specifications Menu, the Named Resources screen is displayed, as shown in figure below. 
	 
	Named Resources Screen 
	The Named Resources screen is a scrolling display which contains the following fields: 
	Resource Name for assigning a name to a related group of bitmaps 
	Description to further define the Resource Name 
	Select detail to further define the selected resource. The detail display, shown in the figure below, allows you to define the 'states' for this resource. 
	 
	Named Resources Detail Screen 
	The Named Resources Detail screen contains the following fields: 
	State identifies a separate bitmap for each of the various states which an object may assume. 
	ENABLED to indicate the object is active and available for use to the user 
	DISABLED to indicate the object is not available for use to the user 
	SELECTED to indicate the object is currently selected by the user 
	ROLLOVER to indicate the mouse pointer is positioned over the object 
	ROLLOVER SELECTED to indicate the mouse pointer is positioned over a selected object 
	PRESSED to indicate the object has been pressed (clicked on) by the mouse pointer 
	WALLPAPER to indicate that the resource can be used as a wallpaper for a menu or input image. 
	Location Type for defining the location of the bitmap 
	CLIENT URL for a URL to be interpreted by the client 
	CLIENT FILE for a specific file located on the client 
	DIRECT indicates that the bitmap is stored in a 2K field within the resource record 
	SERVER URL for a URL to be interpreted by the server 
	SERVER FILE for a specific file located on the server 
	DESIGN FILE for a bitmap file stored in the application's Resource directory 
	Location Data for defining the specific location information that corresponds to the Location Type used. |